top of page

Game website:

Catch Mashimaro (freelance project)

 

 

Generalist game programmer           October, 2012 ~ November, 2012

 

A 3D doll crane mobile game developed in Unity3D engine. Mashimaro is a very famous cartoon character in East Asia. The client of this project was On Design (South Korea).

 

 

My Role

Programmer: Finished all the programming work of this                       game.

Publish:        Published this game on App Store and                          Google Play.

 

 

What I did

-Implemented the PhysX physic engine to simulate the  realistic movement of the hook and its catching  animation.

-Worked tightly with UX designers and learned about UX  design process.

-Published this game on App Store and Google Play.

 

 

What I learned 

-The whole game development process from design to  publish.

-Effective communication between designers and client.

bottom of page