top of page

Muffin(Full Indie Game Jam)

programmer, game designer    

October, 2012 ~ November, 2012

 

Muffin is the mobile game we designed and built in the Vancouver full indie game jam. The main character is controlled by the accelerometer on the mobile device and he need to avoid and destroy all the evil enemies. The total production time of this project is about 48 hours. We are now planning to polish it more and publish this game to iTunes.

 

 

What I did

-Brain storming and designed the core mechanic of this  game with other team members. 

-Most of the functions of the main character, the  accelerometer control scheme.

bottom of page