top of page
Wenguang Xu
Programmer | Network programmer | Technical Artist
778-929-0652, xuwenguang1989@gmail.com



Ninja’s Reach (EA Code War)
Generalist programmer, technical artist, audio editor February, 2014
Ninja’s Reach is a 2D multiplayer side scrolling game developed in 12 hours’ time for EA Code War. This game won the team second place in the competition.
What I did
-In charge of some of the generalist programming, audio editing, art asset management.
-Learned a lot about task prioritizing, effective communication and rapid prototyping.
-Learned how to work on multi tasks under pressure.
What I learned
-Gained more experience about rapid prototyping.
-Also learned a lot about task prioritization, knows which tasks are more important and which is on the critical path.
bottom of page