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Shuriken (Global Game Jam)

Generalist game programmer, 3D Artist                                          2014

 

Shuriken is a 2D side scrolling pc game made in 48 hours in the Global Game Jam. It is an experiment on rapid prototyping and game design. The idea work out pretty well and we are thinking about polish it more and publish it to the market in the near future.

 

 

What I did

-Programmed some of the user interfaces.

-Worked tightly with UX designers and learned about UX design process.

-Built and rigged the model of a robot enemy in the game.

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